Simple music games, built to hit the charts.

Magino designs Simple Interactive Music Experiences (SIMX) for mobile, from the first idea to a soft launch. Our work has reached #1 in the US music game category and passed 50 million downloads.

Magino's astronaut mascot lying on a ribbon of music notes, holding a phone

Worked with

  • Amanotes
  • Yogame Studio
  • Inwave
  • ITSOL
  • Transsnet
  • Cadenverse
Duet Cats: Cat Cute Game, promotional banner with two cats at a wedding

Duet Cats: Cat Cute Game

  • Opened up the cat-themed music game trend on mobile and led it.
  • Introduced a new mechanic: hold and drag with two thumbs, built around a dual concept.
Top music game category ranking in the US
#1
Average daily active users
500K+
Total downloads
50M+

How we help you make a music game that works

  • Unique game ideas

    Every idea is backed by market insight and by an expert in interactive music, so it is validated before you build it.

  • Mobile music game design

    Game design that keeps the interaction simple and the music in charge.

  • Music production

    Songs and sound effects produced for the game, not licensed as an afterthought.

  • Developer and publisher network

    Introductions to top-tier music game developers and publishers, especially in Vietnam.

Simple Interactive Music Game specialists

Magino designs Simple Interactive Music Experiences (SIMX), focused on simplicity and seamless interaction with the music. We have turned around dozens of products, taking clients from the brink of bankruptcy to million-dollar success.

Creative vision
We bring passion and creativity to every project.
Hit-making expertise
Our goal is to help you create music games that resonate.

Core competency

Ideation

  • Idea generation and validation
  • Concept development

Simple interactive music experience design

  • Music design
  • Game design

Where we step in during development

Magino joins at four checkpoints. Your developer or publisher builds between them.

  1. 0 months

    Idea pitching

    Magino deliversMarket potential assessment

    Developer or publisherPrototype or MVP development

  2. 1–3 months

    MVP review

    Magino deliversPublishing approval

    Developer or publisherFine-tune MVP

  3. 3–6 months

    Soft launch prep

    Magino deliversRelease candidate and UA soft launch plan

    Developer or publisherSoft launch

  4. 4–8 months

    Soft launch review

    Magino delivers (optional)Product metrics and KPI analysis

    Developer or publisherFull launch

Try a SIMX in ten seconds

This is the whole idea: one gesture, one note. Press play, then tap the tiles as they reach the glow. Every tap plays the next note of a tune. Nothing makes sound until you do.

On a keyboard, use D F J K.

Combo 0

Best 0

Silent until you tap

Products and clients

  • Duet Cats

    Yogame

  • Dual Guns

    Yogame

  • Magic Tiles 3

    Amanotes

  • Dancing Road

    Amanotes

  • Beat Drum

    Amanotes

  • Rhythm Rush

    Boom Studio (Transsnet)

  • Duet Monsters

    Cadenverse

  • Beat Blitz

    Cadenverse

  • Cat Way Home

    ITSOL

Partner with us to make music games that captivate and inspire.

Tell us about your game, or about the game you wish you had. We will reply with a clear next step.

Vu Bui (Mr.)

CEO and Founder

(+84) 966 420 702 vu.bui@magino.io Email Vu